FiveM · GTA RP · Mumbai & Noida
FiveM server hosting in India — priced by how many players you expect.
Dedicated RAM, no swap, txAdmin, DDoS protection — deployed in ~60 seconds. Honest minimum: a real RP city needs 8GB+.
The real question
How much does a FiveM server cost?
In players, not gigabytes — then what fits inside that RAM.
| You're running | RAM needed | HostCraft tier | Price/mo |
|---|---|---|---|
| Dev / testing — 1–8 players | 4 GB | FiveM 4GB game plan | $3.02 |
| Small private city — 16–32 players, ESX/QBCore | 8 GB | FiveM 8GB game plan | $5.94 |
| Public city — 32–64 players, 100+ resources | 12–16 GB | Villa / Manor VPS (txAdmin self-install) | $13.29–$19.49 |
| 64+ slots | 16 GB+ | Manor+ VPS — and you need Cfx.re Element Club (a FiveM fee, not ours) | $19.49+ |
What else you'll pay for: Cfx.re key — free · MySQL — included · custom MLOs/cars — free or paid depending on where you buy them.
Deploy a game tier — or a VPS for bigger cities
Start here, scale without migrating.
Real questions
FiveM hosting FAQ
What Indian city owners actually ask before paying.
Ask on Discord ↗Dev/test starts at $3/mo (4GB). A serious city — 32-64 players on QBCore/ESX — needs 8-16GB: $5.94/mo game tier or a VPS for larger.
4GB for testing with friends. A real city with 100+ resources: 8GB minimum, 12-16GB for 64+ slots.
The server runs on a free Cfx.re key. Slots above 48 require Cfx.re Element Club — a Rockstar/FiveM subscription, not ours.
Instead of a 10-minute trial: 7-day refund on every plan. Deploy a real city, run it a week, keep or refund.
Protected regions include multi-layer inline mitigation; FiveM's UDP/30120 sits behind the same edge in Delhi, Mumbai and Singapore.
Yes — txAdmin recipe deployers for both, plus SFTP for any custom framework or resources.
In-country nodes — roughly 5-40ms across India by city and ISP. Singapore covers SEA lobbies.