Minecraft · 8GB dedicated RAM · Mumbai, Noida, Singapore, Dhaka
An 8GB Minecraft server — where modpacks start working.
ATM, RLCraft, Pixelmon, Vault Hunters — the packs that die on 4GB breathe here. Also the right size for 20–40 player communities.
$5.94/mo · unlimited slots · Pterodactyl panel · 7-day refund
Who actually needs 8GB.
Where 8GB sits
Every tier — pick wrong and upgrade in place.
| RAM | Good for | Price/mo | |
|---|---|---|---|
| 2 GB | 3–5 friends, vanilla | $1.97 | Pick → |
| 4 GB | 10–15 players, SMP + plugins | $3.02 | Pick → |
| 6 GB | 15–25 players, heavier plugins | $5.00 | Pick → |
| 8 GB ← this page | modpacks / 20–40 players | $5.94 | Deploy → |
| 10 GB | 40–60 players, big modpacks | $8.03 | Pick → |
| 12 GB | large community SMP | $8.96 | Pick → |
| 14 GB | network hub + plugins | $10.95 | Pick → |
| 16 GB | public network | $11.99 | Pick → |
Upgrades apply in place — same server, same IP, same world. Just a restart.
Yes — 8GB is the recommended floor for current-generation modpacks. Allocate 6–7GB to the JVM and leave the rest to the OS.
Modded: 10–20 comfortably. Vanilla/Paper: 20–40, since unmodded worlds are far lighter per player.
4GB if you’re under ~15 players on Paper. 8GB for modpacks, dynmap, 20+ players, or a public server.
Usually swapped "shared" RAM — the JVM gets evicted under pressure. Dedicated 8GB with no swap fixes exactly that.
Yes — SFTP is included. Upload the world folder and your mods/config, and it’s live.
Yes — in place to 10/12/14/16GB: same server, same IP, same world. Just a restart.
Deploy 8GB Minecraft → $5.94/mo
all Minecraft plans · other sizes: 2GB · 4GB · 16GB