Minecraft · 10GB dedicated RAM · Mumbai, Noida, Singapore, Dhaka
A 10GB Minecraft server — big packs, bigger communities.
The tier for modpacks that overflow 8GB and communities that overflow 40 players — without jumping to the network tier.
$8.03/mo · unlimited slots · Pterodactyl panel · 7-day refund
Who actually needs 10GB.
Where 10GB sits
Every tier — pick wrong and upgrade in place.
| RAM | Good for | Price/mo | |
|---|---|---|---|
| 2 GB | 3–5 friends, vanilla | $1.97 | Pick → |
| 4 GB | 10–15 players, SMP + plugins | $3.02 | Pick → |
| 6 GB | 15–25 players, heavier plugins | $5.00 | Pick → |
| 8 GB | modpacks / 20–40 players | $5.94 | Pick → |
| 10 GB ← this page | 40–60 players, big modpacks | $8.03 | Deploy → |
| 12 GB | large community SMP | $8.96 | Pick → |
| 14 GB | network hub + plugins | $10.95 | Pick → |
| 16 GB | public network | $11.99 | Pick → |
Upgrades apply in place — same server, same IP, same world. Just a restart.
8GB covers most packs. 10GB for 400+ mod behemoths (GregTech-scale) or when the pack plus a busy player base both want memory.
40–60 on Paper. Modded: 15–30 depending on pack weight.
If you’re consistently above ~35 players or running dynmap on a big map, yes — the $2 buys headroom you’ll notice.
Yes — resize is in place both directions, same world and IP.
Hugely. 10GB unmodded serves 50+ players; 10GB modded serves ~20. Pick by what you actually run.
All tiers get dedicated vCPU — at 10GB+ the single-thread speed matters more than extra RAM anyway.
Deploy 10GB Minecraft → $8.03/mo
all Minecraft plans · other sizes: 4GB · 8GB · 12GB · 16GB