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Minecraft · 10GB dedicated RAM · Mumbai, Noida, Singapore, Dhaka

A 10GB Minecraft server — big packs, bigger communities.

The tier for modpacks that overflow 8GB and communities that overflow 40 players — without jumping to the network tier.

$8.03/mo · unlimited slots · Pterodactyl panel · 7-day refund

Who actually needs 10GB.

10GB is the quiet workhorse between the modpack tier and the public-network tier. It exists for two groups: players running the heaviest packs (400+ mods, GregTech-class, big ATM variants) that breathe easier with 9GB allocated to the JVM, and community servers whose 40–60 regulars have outgrown 8GB.

It’s also the right tool for one-off heavy jobs: pre-generating a 20k-block map, running chunky world operations, or hosting a streamed event where you don’t want to think about headroom. Do the heavy work at 10GB, resize down after if you want.

Honest check: if you’re running vanilla-ish Paper for a small community, 10GB is over-buying. The tiers below exist for a reason.

✓ 10GB handles

  • ✓ The biggest modpacks — 400+ mods, ATM9+, GregTech-class
  • ✓ Paper communities of 40–60 concurrent players
  • ✓ Modded servers with 15–30 players and heavy packs
  • ✓ Pre-generation and large world operations
  • ✓ Event/stream servers needing surge headroom

✗ Go bigger when…

  • • A real network (lobby + multiple worlds) — plan 12–16GB or split instances
  • • 80+ concurrent players — go horizontal with Velocity
  • • Just friends on vanilla — you want 2–4GB, seriously
Where 10GB sits

Every tier — pick wrong and upgrade in place.

RAMGood forPrice/mo
2 GB 3–5 friends, vanilla $1.97 Pick →
4 GB 10–15 players, SMP + plugins $3.02 Pick →
6 GB 15–25 players, heavier plugins $5.00 Pick →
8 GB modpacks / 20–40 players $5.94 Pick →
10 GB ← this page 40–60 players, big modpacks $8.03 Deploy →
12 GB large community SMP $8.96 Pick →
14 GB network hub + plugins $10.95 Pick →
16 GB public network $11.99 Pick →

Upgrades apply in place — same server, same IP, same world. Just a restart.

Live in ~60 seconds

  • ✓ Pick this tier → pay → panel credentials by email
  • ✓ Paper / Vanilla / Forge / Fabric / Spigot / Velocity — pick at setup
  • ✓ SFTP included — upload your existing world
  • ✓ Geyser for Bedrock/mobile cross-play
Real questions

10GB Minecraft FAQ

What people ask before buying the 10GB tier.

Ask on Discord ↗
8GB covers most packs. 10GB for 400+ mod behemoths (GregTech-scale) or when the pack plus a busy player base both want memory.
40–60 on Paper. Modded: 15–30 depending on pack weight.
If you’re consistently above ~35 players or running dynmap on a big map, yes — the $2 buys headroom you’ll notice.
Yes — resize is in place both directions, same world and IP.
Hugely. 10GB unmodded serves 50+ players; 10GB modded serves ~20. Pick by what you actually run.
All tiers get dedicated vCPU — at 10GB+ the single-thread speed matters more than extra RAM anyway.