Minecraft · 16GB dedicated RAM · Mumbai, Noida, Singapore, Dhaka
A 16GB Minecraft server — the public-network tier.
60+ player communities, 400+ mod packs, or a network hub that doesn’t want to share. The biggest single-instance tier we sell.
$11.99/mo · unlimited slots · Pterodactyl panel · 7-day refund
Who actually needs 16GB.
Where 16GB sits
Every tier — pick wrong and upgrade in place.
| RAM | Good for | Price/mo | |
|---|---|---|---|
| 2 GB | 3–5 friends, vanilla | ₹187 | Pick → |
| 4 GB | 10–15 players, SMP + plugins | ₹287 | Pick → |
| 6 GB | 15–25 players, heavier plugins | ₹476 | Pick → |
| 8 GB | modpacks / 20–40 players | ₹565 | Pick → |
| 10 GB | 40–60 players, big modpacks | ₹764 | Pick → |
| 12 GB | large community SMP | ₹852 | Pick → |
| 14 GB | network hub + plugins | ₹1,042 | Pick → |
| 16 GB ← this page | public network | ₹1,140 | Deploy → |
Upgrades apply in place — same server, same IP, same world. Just a restart.
60–100+ on well-tuned Paper. Past that, scale horizontally — Velocity proxy plus multiple instances beats one giant JVM.
Yes — it covers 400+ mod packs including the GregTech-scale outliers that break 8GB.
One community → 16GB. Multiple game modes/worlds → Velocity + separate instances is the better architecture.
Only if RAM was the bottleneck — past ~12GB the limiter is usually single-thread CPU or plugin inefficiency, which more RAM won’t fix.
Yes — Mumbai, Noida and Singapore regions carry always-on inline mitigation; public servers are exactly who it’s for.
Yes — resize down to any smaller tier in place, same world and IP.
Deploy 16GB Minecraft → $11.99/mo
all Minecraft plans · other sizes: 2GB · 4GB · 8GB