Minecraft · 2GB dedicated RAM · Mumbai, Noida, Singapore, Dhaka
A 2GB Minecraft server — the smallest tier that’s actually enough.
For a private vanilla or lightly-modded world with a handful of friends, 2GB is the honest minimum — not a "trial size".
$1.97/mo · unlimited slots · Pterodactyl panel · 7-day refund
Who actually needs 2GB.
Where 2GB sits
Every tier — pick wrong and upgrade in place.
| RAM | Good for | Price/mo | |
|---|---|---|---|
| 2 GB ← this page | 3–5 friends, vanilla | ₹187 | Deploy → |
| 4 GB | 10–15 players, SMP + plugins | ₹287 | Pick → |
| 6 GB | 15–25 players, heavier plugins | ₹476 | Pick → |
| 8 GB | modpacks / 20–40 players | ₹565 | Pick → |
| 10 GB | 40–60 players, big modpacks | ₹764 | Pick → |
| 12 GB | large community SMP | ₹852 | Pick → |
| 14 GB | network hub + plugins | ₹1,042 | Pick → |
| 16 GB | public network | ₹1,140 | Pick → |
Upgrades apply in place — same server, same IP, same world. Just a restart.
3–5 on vanilla, similar on Paper with light plugins. Past ~8 concurrent, step up to 4GB.
Not for modpacks — ATM/RLCraft/Pixelmon want 8GB. Light client-side or QoL mods are fine.
Paper — it uses RAM more efficiently, which matters most at the small end. Vanilla works too.
Yes — install Geyser and Bedrock players join the same world.
Yes — in place: same server, same IP, same world. Just a restart.
No sleep, no join queue, dedicated (not swapped) RAM, and it stays up at 8 PM. The 7-day refund is your trial.
Deploy 2GB Minecraft → $1.97/mo
all Minecraft plans · other sizes: 4GB · 8GB · 16GB