Minecraft · 6GB dedicated RAM · Mumbai, Noida, Singapore, Dhaka
A 6GB Minecraft server — the "4GB wasn’t quite enough" tier.
For servers that outgrew 4GB but don’t need the modpack tier: heavier plugin stacks, dynmap, 15–25 players.
$5.00/mo · unlimited slots · Pterodactyl panel · 7-day refund
Who actually needs 6GB.
Where 6GB sits
Every tier — pick wrong and upgrade in place.
| RAM | Good for | Price/mo | |
|---|---|---|---|
| 2 GB | 3–5 friends, vanilla | ₹187 | Pick → |
| 4 GB | 10–15 players, SMP + plugins | ₹287 | Pick → |
| 6 GB ← this page | 15–25 players, heavier plugins | ₹476 | Deploy → |
| 8 GB | modpacks / 20–40 players | ₹565 | Pick → |
| 10 GB | 40–60 players, big modpacks | ₹764 | Pick → |
| 12 GB | large community SMP | ₹852 | Pick → |
| 14 GB | network hub + plugins | ₹1,042 | Pick → |
| 16 GB | public network | ₹1,140 | Pick → |
Upgrades apply in place — same server, same IP, same world. Just a restart.
4GB if you’re under ~15 players with light plugins. 6GB once dynmap, big plugin stacks or 15-25 players enter the picture.
6GB for plugin-heavy Paper servers. 8GB for modpacks or 30+ players — the extra 2GB costs $0.94 and buys real headroom.
Light Fabric/QoL setups yes. Packaged modpacks (Forge/NeoForge) want 8GB minimum.
15–25 on Paper comfortably. Vanilla stretches to ~30; heavy plugin stacks pull it back toward 15.
Yes — in place, same world and IP, just a restart.
At 6GB the workloads are real — swapped "shared" RAM shows up as TPS drops at peak hour. Ours stays allocated.
Deploy 6GB Minecraft → $5.00/mo
all Minecraft plans · other sizes: 2GB · 4GB · 8GB · 16GB